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Academic Courses & Articles

Undergraduate journalism offers specialization in broadcastinvestigative or sports journalism within their Bachelor of Arts curriculum if they meet the requirements below. Students seeking a specialization should speak to their academic advisor for guidance on fitting the specialization into their course of study. 

They offer specific classes on esport broadcast production, live streaming, video game history, video game issues and video game review.

JOUR368U  (Spring 2024)

This course is in UNREAL ENGINE. This software comes from the industry surrounding video games and game players. 

 

 

iSchool stands for “Information School.” iSchools study how people access and use information, with a core committed to universal access, user-centered design, and applications that benefit individuals and communities. This can apply to information in virtual spaces, such as online communities, social networks, the World Wide Web, and databases - or physical spaces, such as libraries, museums, and archives.

 

MASTER OF PROFESSIONAL STUDIES IN GAME, ENTERTAINMENT AND MEDIA ANALYTICS (GEM)
Our interdisciplinary curriculum draws on skills and concepts from information management, advanced analytics techniques, information systems, information science, computer science, and data visualization.

CMNS students have the unique opportunity to work closely with first-class faculty in state-of-the-art labs both on and off campus, conducting real-world, high-impact research on some of the most exciting problems of modern science. 87% of our undergraduates conduct research and/or hold internships while earning their bachelor's degree.

CMNS degrees command respect around the world, and open doors to a wide variety of rewarding career options. Many students continue on to graduate school; others find challenging positions in high-tech industry or federal laboratories, and some join professions such as medicine, teaching, and law.

Immersive Media Design (IMD) is the only undergraduate program in the country that synthesizes art with computer science to develop immersive media. You’ll learn how to code, create and collaborate using the latest digital tools and technologies. 

  • Code with our distinguished computer science faculty who excel in designing algorithms that improve the detail and speed of immersive displays. 
  • Create with our renowned art faculty who push the boundaries of expression and technology in new and inventive ways. 
  • Collaborate in teams to produce imaginative, innovative, and interactive experiences. Select art or computer science as the focus of your coursework to graduate with a B.A. from the College of Arts and Humanities or a B.S. from the College of Computer, Mathematical, and Natural Sciences.

The Mixed/Augmented/Virtual/Reality Community (MAVRIC) is an initiative that supports scholarship, interdisciplinary research and transformational applications of XR at the University of Maryland.

MAVRIC's mission is to catalyze the research of XR across the campus with an emphasis on projects that leverage the technology for bettering humanity.

Along with promoting the research of XR, MAVRIC also strives to:

  • foster a robust, inclusive, and diverse XR community and talent pipeline;
  • enable the next generation of students, researchers, and inventors to excel in creativity and innovation using the latest digital tools and technologies;
  • empower a socially-focused campus and global network of XR researchers, developers, entrepreneurs, innovators, creators, funders, and policy makers.
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